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Some infos about
the game. |
Opening words
Speckled Action is a - let´s call it - Hit & Run game, which
was made for the computergraphics 2/3 course at the Technical University
Vienna, where it placed 2nd in the final competition (beside 2 other
games). You can take a look at the Hall
of Fame 2003.
If you are interested in more technical details take a look here.
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The poster for the game |
Gameplay
So, what´s the game about. You are playing a giraffe running
around an island and collecting rings. You are in contest with other
giraffes played by the computer. The one, which has collected a given
amount of rings first, is the winner.
That soundīs easy? Well, you can also loose the collected rings. If
you run over a ring, itīs yours and placed around the neck of the
giraffe. You can only carry 5 rings at the same time. As long as the
rings are around your neck they are not save. Other giraffes can attack
you. Enemies, bad enemies can attack you. Only when you bring the
rings to your home they are saved and counting. |
Any suggestions? Mail to:
speckled@autoteles.org
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