These are the people behind the game.

 

Günter Wallner
Graphics Programming
Game Logic

Simone Kriglstein
Game Content
Sound Programming

Stefan Felkel
AI Programming
Graphics Programming

I did the OpenGL graphics programming and implemented the gameplay. Additionally I fitted everything together.
Simone created all of the game content by herself. 3D modells, textures, sounds and so on. She also did the sound programming. And finally she had some wonderful ideas for the game.
He made the AI routines for the enemies and the opponent giraffes and additionaly helped with geometrical stuff for the game logic and did some graphics programming.

Special thanks to Florian Fankhauser for the great beta testing.


Any suggestions? Mail to: speckled@autoteles.org